A game to explore the agricultural practices and issues facing farmers in India.
Bumper Crop is a social impact board game based on the experiences and challenges of being a small holding farmer in India. The game was created by a team of UK/India academic researchers and practitioners led by Dr. Misha Myers of Falmouth University and the digital game prototype was developed with Dave Griffiths of FoAM Kernow. The team worked in partnership to develop the game with the New Delhi-based on-profit organisation Digital Green as part of the Arts Humanities Research Council research project Play to Grow: Augmenting Agriculture with Social Impact Games. This project explored and tested the use of computer games as a method of storytelling and learning to engage urban users in complexities of rural development, agricultural practices and issues facing farmers in India. A paper version of the physical platform of the game, project reports, and conference papers produced through the project are all available to download from the project website.
The "Play to Grow" research team includes: Dr. Misha Myers, Interactive Storytelling (Falmouth University UK), Professor Nina Sabnanai, Visual Storytelling and Design (IIT Bombay), Professor Anirudha Joshi, User Testing/HCI (IIT Bombay), Saswat Mahapatra, Visual Design (Deviprasad Goenka Media College Mumbai)
A paper version of the physical platform of the game, project reports, and conference papers produced through the project are all available to download from the project website.
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