The aim of the game is to bring the crown, that is at the beginning located in the center of the board, into the own castle.
The players move their pieces in turns whereas it is possible to move them horizontally, vertically or diagonally. The distance of the move is defined by the number of pieces that stand in the same column. For that both the opposing and the own pieces count.
If a piece stops on the field where the crown is located, the piece owns the crown and is not allowed to move diagonally any more. The opponent can get the crown by capturing this piece.
The game ends if a piece that owns the crown can be brought into the field with the castle that belongs to the player. If a player captures all opposing pieces or closes in the opponent in a way that he cannot make a move anymore, he also wins the game.
This game was developed by using the tjger framework (http://www.tjger.com).
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