- The levels consist of different locks with an inside view of the mechanism of which the player
has to pick, each lock picked reveals either entrance to a club or prisoner escapee or
diamonds in a glass casing, etc.
- There are different kinds of locks and each lock is different in gameplay, normal locks have
pins, safe locks have timing pins, etc.
- The player can move the pick up and down to ease and move the pins, and also move the
pick further towards the rest of the pins if it's a normal lock, and tap when the bar is exactly
on top of the circle if it's a safe lock and so on.
- The pins have a sweet spot and if the player misses them(goes over them) the lock breaks or
resets depending on what lock it is.
- Bonus levels consist of (if it's a normal lock) a minigame similar to a safe lock and when
successful the lock can be hard picked - picked in one go - the pick goes all the way through
and back and the lock opens - for a satisfying feeling
- (if it's a safe lock) a minigame where the lock spins and spins and has to be centered with a
tap on the right number to automatically open.
Controls:
Dragging and tapping anywhere on the screen to maneuver the picks and open the locks.
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