Players draw objects by drawing lines, and the drawn figures fall freely and change the direction of movement according to the terrain. Players can use various terrains and draw appropriate graphics to trigger the corresponding props in the game, eliminate all kidnappers in the scene, rescue the hostages, and win the game. If the hostages are injured, the game will fail. The level difficulty increases step by step, and each level challenge is not timed. Players can choose the purchased hostages, expressions and kidnapper images to use in the store before starting each level of the game.
Props introduction:
1. Rolling ball type: push the rolling ball to cause damage to the kidnapper
2. Switch type: Touch the switch, and props can cause damage to people at designated locations, such as explosive barrels, ground spikes, flying arrows, boxing gloves, cannons, etc.
3. Functional category: The seesaw can move the position of enemies, the blower can move the position of objects, and items falling into the vortex will appear at the exit of another vortex.
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