Passion for creating games over 17 years. From the game creator Zaros X Battle released in 2007. Have experience teaching both graduate and undergraduate more than 15 years.
The author of a textbook series Hardcore Game Programming with 4 episodes. It is also the author of articles on the game development is published continuously.
Currently is consultant research and development at ARSA Productions. If have free time then will share the knowledge and know-how of game development as a lecturer in the university.
Excellent Game Programming Skills.
1. Reverse Engineering.
2. Optimization and Debugging.
3. Framework Engineering (Cross Platforms).
4. Physics Simulation.
5. Real-Time Rendering and Shading.
6. Real-Time Particle Effect.
7. Tools for Game.
8. Maya Mel Script for Game.
Excellent Additional Skills
1. Lecturer both Graduate and Undergraduate.
2. Game Research and Development.
3. Writer and Columnist.
Freeya realtime rendering on GPU with facial animation....
Rendering people on GPU with shader effect....
Display sketching layer and hidden coloring layer on B.J....
This app show motion graphics that Powered by ARSA Framework....
This app show motion graphics that created from Procreate and ARSA Framework....
Testing motion graphics from midjourney in ARSA Framework....
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